Pirates of the Caribbean
Vacation accomplished, it's back to the grind of my Quest. Pirates of the Caribbean. I enjoyed playing much more today, perhaps because I Accomplished My Goal with 47,519,680 points. But more likely, because I figured out the ball-return after hitting the ship. Remember, the gate after hitting the ship would occassionally drop the ball right between the flippers. Last time I made the problem worse by deciding to bump the machine as the gate opened. Really, what you should do, is nothing. If the ball is completely stopped it will hit the back of the green target as it exists and be sent towards your flipper. If the ball has some motion on it, there's a chance it will drain, so you might as well bump the machine and give it a little more motion to give it a better chance of not going straight down.
I got multiball, and it was Everything that pinball should be. There are about three multiball modes, and I think I got one (Kraken Multiball) followed directly by another (Tortuga Multiball). PotC multiball is exhilirating, there is enough space down at the bottom that you can still play while your 2nd ball is bouncing around the top. No weird two-ball-collisions which send them both down the drain. No panic-ed just trying to flip but not having time to aim. But, there was definitely a rush to get your shot off before another ball came flying down. Then I started collecting crew members and the game began sinking a lively version of yo-ho, yo-ho, a pirate's life for me. The music was great, the gameplay was rushed and exciting, and I had a great time. I kind of want to play again, but the quest must go on.
Wednesday, September 9, 2009
Thursday, September 3, 2009
Pirates of the Caribbean / Simpsons Day II
Pirates of the Caribbean
High: 20,697,600 TOW
Replay at 47,050,000
50 cents for one game, two dollars for five games
http://www.sternpinball.com/POTC.shtml
http://www.sternpinball.com/POTC/POTC-PLAYFIELD-SHOT-MAP.html
PIRATES! It's a whole game about Pirates! Will the pirate meme ever die? I hope not, ninja-impersonation is much less fun than calling people Scurvy 'lubbers.
I've played this one a few times before, and did absolutely horribly. Today, slightly better. The main point is either to find treasure or to sink the pirate ship(s). I chose to focus on sinking the pirate ship, which points-wise may or may not have been the best decision. Visually, sinking the ship is really cool and leads to Kraken Multiball, wherein you have multiple balls to fight the Kraken. Sinking the ship also opens up the center lane which adds a shot which isn't there when you first start the playing; a nice surprise. The most frustrating bit is that, after hitting the ship, the ball is stopped by a gate so an animation can run. Which would be fine except if the ball still has any motion to it when the gate releases it, the ball goes directly between the flippers. 1) Make the shot you're supposed to make, 2) Lose your ball.
The Simpsons Pinball Party - Day II
This round of Simpsons went much better. With the goal of spending more time on the couch (the upper level), my scores went up by an average of one million. I cleared the 4 mil. for an extra game, with a respectable 4,888,860. I had more fun this time, knowing where the ball was likely to go. The upper couch-area, which I initially thought was going to be impossible because of the angle of the flippers, turned out being alright. There's a large barrier between the two flippers which gives you a good opportunity to lock the ball up there. Overall, the Simpsons Pinball Party was an alright table, made much more player-friendly because on the third ball you can get a Special just by going out the proper out-lane.
High: 20,697,600 TOW
Replay at 47,050,000
50 cents for one game, two dollars for five games
http://www.sternpinball.com/POTC.shtml
http://www.sternpinball.com/POTC/POTC-PLAYFIELD-SHOT-MAP.html
PIRATES! It's a whole game about Pirates! Will the pirate meme ever die? I hope not, ninja-impersonation is much less fun than calling people Scurvy 'lubbers.
I've played this one a few times before, and did absolutely horribly. Today, slightly better. The main point is either to find treasure or to sink the pirate ship(s). I chose to focus on sinking the pirate ship, which points-wise may or may not have been the best decision. Visually, sinking the ship is really cool and leads to Kraken Multiball, wherein you have multiple balls to fight the Kraken. Sinking the ship also opens up the center lane which adds a shot which isn't there when you first start the playing; a nice surprise. The most frustrating bit is that, after hitting the ship, the ball is stopped by a gate so an animation can run. Which would be fine except if the ball still has any motion to it when the gate releases it, the ball goes directly between the flippers. 1) Make the shot you're supposed to make, 2) Lose your ball.
The Simpsons Pinball Party - Day II
This round of Simpsons went much better. With the goal of spending more time on the couch (the upper level), my scores went up by an average of one million. I cleared the 4 mil. for an extra game, with a respectable 4,888,860. I had more fun this time, knowing where the ball was likely to go. The upper couch-area, which I initially thought was going to be impossible because of the angle of the flippers, turned out being alright. There's a large barrier between the two flippers which gives you a good opportunity to lock the ball up there. Overall, the Simpsons Pinball Party was an alright table, made much more player-friendly because on the third ball you can get a Special just by going out the proper out-lane.
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